#8972  by Vyom
 27 Nov 2014 23:53
Version 0.09b Changelog:

(multiplayer) Fixed bug where building a Bonfire/Standing Fire/Fire Pit could cause game to crash
(multiplayer) Fixed bug where traps wouldn’t reset correctly (rabbit trap, 3 enemy trap types)
(multiplayer) Fixed bug where destroying blueprint/ghosts could cause client or server to be kicked from game
(multiplayer) Fixed bug where rock holder/log holder/log sled use/construction could cause clients to be kicked from game
(multiplayer)Fixed bug where if Host alt-tabbed out of game client would be kicked almost instantly
(multiplayer)Fixed bug where having max rabbits or lizards in inventory and trying to pick more up could cause client to be kicked from game
(multiplayer) Fixed bug where molotov could crash/kick players from game
(multiplayer)Hopefully fixed issue where client/server pc camera would intermittently turn completely black – this one is hard to track down, let us know if still occurring.
(multiplayer)Fixed missing enemy sound effects for client player (may still not appear in some cases if client is very far away from server player)
(multiplayer) Fixed issue where picking up a fish would destroy player and crash server
 #9288  by mysteryd
 02 Dec 2014 17:15
Co opul inca nu este 100% sa zic egal adica daca faci o casa primesti si tu una si colegul mai este de lucrat .. nici mcu nu a fost stralucit de la inceput .. dar oricum imi sustin ideea .. jocul asta o sa ajunga ceva cand o sa fie beta