#4607  by mysteryd
 01 Aug 2014 23:38
Features and changes:

- New A.I. behaviour, mutants will sometimes go home to sleep during day along with other new routines

- Distorted mutants can now be killed with regular weapons

- Distorted mutants more aggressive and deadly in combat and have expanded actions

- Better ambient lighting. Trees and large objects diffusely occlude skylight (experimental)

- Pause menu now actually pauses game

- Enemies use rocks more often to jump attack at player

- New female enemy type added.

- Better distribution of enemies throughout the world.

- Constructed bench now works and players can sit to regain energy or watch sunset

- Increased axe damage against enemies

- More variation to female cannibal models, added procedural breasts size system

- Improved Rabbit/Lizard distribution and optimized CPU usage.

- Improved sky and sun look

- Improved dead cave lighting and cave 2 lighting

- Better cave textures and rock look

- Dead cave prop fixes, fixed some incorrect rock placements

- Improved load times and added loading percentage amount

- Re-balanced hunger drain

- Better cave ground with flowing water and more detailed textures

- Enemies will now push small items out of the way instead of getting stuck on them

- Dead sharks now ragdoll




Bugs:

- Fixed rain sound never going away even after rain stops

- Fixed bug where some partially built structures couldn’t be completed after loading a saved game

- Fixed animals sometimes disappearing in regular and vegan mode

- Fixed issue where you could still shoot flare gun or use other weapons when pause menu was open

- Yacht random position won’t change now or get lost when saved game is loaded

- Fixed all effigies turning into arm effigy on load

- Fixed E to add icon showing up if holding a rock or stick even if items not needed in building

- Fixed cave drips continuing to play even when not in cave

- Fixed fish swimming outside of pond near cliff section

- Fixed fullness always starting at half when loading a saved game

- Fixed moonlight sometimes missing completely

- Fixed stick marker vanishing on loading saved game

- Fixed missing collision roof of cabin

- Fixed player flying in air after chopping dead bodies

- Rain effigy effect should now work and will wear off after time

- Cannibals spawning in villages no longer ‘pop’ when waking up

- Fixed creepy female model attacks sometimes not hitting player

- Fixed bug where bird landing on hand would sometimes stop axe from working

- Fixed enemy head and leg pickups sometimes appearing as arm pickups