#3208  by mysteryd
 07 Jul 2014 08:17
Version 0.02 Changelog (Saved games from 0.01 won’t work with this version)

Chestii noi care sau adaugat:


Sharks

Simple raft now buildable via book (No Sail yet!)

Walls can now snap to form floors and roofs (experimental, can defy gravity)

New suprise item added to yacht

When being knocked out for first time you will now wake up in a random cave

Lowered fall damage amount

Birds can be killed with fire

Stamina recharge now takes longer

You can now block attacks with the red plane axe by holding down right mouse button

Timmy taken scene a little more dramatic, better lighting, sparks

Lowered intensity and range of fire light

Lowered health on turtle

Improved fish movement
Increased range of lighter

Enemies will drag downed friends out of danger again

Females will sometimes freak out at dying family members

Performance:

Improved load times

Reduced stutter

Overall performance increases

Big memory optimizations, should help crashing on some pc’s

Improved cave wall memory usage

Dropped sticks and rocks are now pooled and shouldn’t increase memory over time

Optimized hud rendering (10% faster on cpu)

World:

Improved lake water swim zones

Ocean swim zones now correctly rise and fall with tide

Underwater visuals improved

Improved terrain in some areas, reduced lumpiness in rocky area, fixed issues with caves poking through terrain

Fixed super deep ponds that could kill players by falling into them

Small old boat collision added

Plane exterior collision added

Improved balance on some grass textures (less bright)

Lowered top heavy pine tree to be easier to cut

Lots of small material/texture tweaks

Sunset/sunrise made brighter

Beach cave entrances made bigger and easier to enter

Improved world collision in some areas

Improved low resolution mountain textures

Improved terrain rendering and missing specular

Improved cave lighting and details (caves 4,5)

Bugs:

Fixed countdown timer not taking different time zones into account

Fixed some spelling mistakes in tutorials and in survival book

Fixed shelter on fire spawning infinite logs

Fixed bug where day count was 1 more than it should be

Fixed issue where sticks,rocks and logs needed could go to -1

Fixed not switching back to default weapon after holding lizard, rabbit or fish

fixed player not colliding with things tagged ‘Prop’

fixed light leaking into parts of some caves

Fixed bug where you couldn’t cook multiple times on same campfire

Fixed spear being able to cut down trees

Fixed ponds flickering at certain distances

Fixed some items not being saved in inventory when game is loaded (some might still vanish, expect more saving fixes/improvements soon)

Fixed log holder not saving logs on load/save

Fixed twinberries not having eat icon and having wrong leaf texture

Fixed bloody tables in cave not being cut out of nav mesh

Fixed lizard and rabbit skin triggers not being connected to ragdoll body

Removed extra set of teeth and eyes appearing behind Timmy

Chopping dead bodies no longer results in player flying into the air

Animals no longer spawn multiple copies if on fire

Cannibals shouldn’t run underwater or follow player out to the boat (they might run a little bit into water however)

Fixed some bushes missing vertex colors when cut
Fixed birds landing in sky, improved bird a.i. and performance